other sites
topics
archives
- April 2005
- May 2005
- June 2005
- July 2005
- August 2005
- September 2005
- November 2005
- December 2005
- January 2006
- February 2006
- March 2006
- April 2006
- May 2006
- June 2006
- July 2006
- August 2006
- September 2006
- October 2006
- November 2006
- December 2006
- January 2007
- February 2007
- March 2007
- April 2007
- May 2007
- June 2007
- July 2007
- August 2007
- September 2007
- October 2007
- November 2007
- December 2007
- January 2008
- February 2008
- March 2008
- April 2008
- May 2008
- June 2008
- July 2008
- August 2008
- September 2008
- October 2008
- November 2008
- December 2008
- January 2009
- February 2009
- March 2009
- April 2009
- May 2009
- June 2009
- September 2009
- November 2009
- December 2009
- March 2010
- April 2010
- June 2010
- August 2010
- January 2011
- July 2011
- November 2011
Saturday, May 28, 2005
There's Done And Then...
posted by barsoomcore
Okay, so it wasn't quite done. Morrus didn't care for the cover and sent it back, thankfully, because Chris (my hero) discovered that the two classes I'd detailed in careful tables had EXACTLY THE SAME table for each, which kind of reduces the uniqueness of one character or another.
So that's fixed. Choosing a different class actually means your character is different from the other guy's. Phew.
And a bunch of marketing/licensing stuff got updated and it's all much better now. Here's the revised blurb:
Gun-Fu: Balletic Ballistics is a brand-new d20 mini-game that lets players swagger through the hyper-violent, wildly stylized world of Hong Kong-style shoot-em-ups. Trenchcoats swirl and nickel-plated automatics blaze as bad guys die in truckloads. Heroes never run out of bullets (until the final showdown), bad guys get knocked down only to stagger to their feet one more time, and if you do go out, rest assured you’ll go out in a blaze of glory.
The first product in EN Publishing's new EN Mini-Games line of products, Gun-Fu uses the d20 Modern role-playing game as its starting point, but features an entirely new class system, a completely different hit point system and revamped firearms rules to create a distinctive, cinematic style of play that favours wild action over careful maneuvering. Characters have a Panache score that lets them pull off crazy stunts, but when used up leaves them vulnerable to their fatal Flaws. Players take the parts of dedicated police officers, ambitious Triad members or just folks caught up in the violence.
Take hold of Gun-Fu: Balletic Ballistics and step into the world of larger-than-life, louder-than-bombs and cooler-than-thou shoot-em-up heroics.
Huh? Huh? Tell me that doesn't make you crave it. Oh yeah.
So that's fixed. Choosing a different class actually means your character is different from the other guy's. Phew.
And a bunch of marketing/licensing stuff got updated and it's all much better now. Here's the revised blurb:
Gun-Fu: Balletic Ballistics is a brand-new d20 mini-game that lets players swagger through the hyper-violent, wildly stylized world of Hong Kong-style shoot-em-ups. Trenchcoats swirl and nickel-plated automatics blaze as bad guys die in truckloads. Heroes never run out of bullets (until the final showdown), bad guys get knocked down only to stagger to their feet one more time, and if you do go out, rest assured you’ll go out in a blaze of glory.
The first product in EN Publishing's new EN Mini-Games line of products, Gun-Fu uses the d20 Modern role-playing game as its starting point, but features an entirely new class system, a completely different hit point system and revamped firearms rules to create a distinctive, cinematic style of play that favours wild action over careful maneuvering. Characters have a Panache score that lets them pull off crazy stunts, but when used up leaves them vulnerable to their fatal Flaws. Players take the parts of dedicated police officers, ambitious Triad members or just folks caught up in the violence.
Take hold of Gun-Fu: Balletic Ballistics and step into the world of larger-than-life, louder-than-bombs and cooler-than-thou shoot-em-up heroics.
Huh? Huh? Tell me that doesn't make you crave it. Oh yeah.
Labels: Games
Post a Comment